Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

3DTotal.com logo
 
Shop
Tutorials
Textures
Galleries
Forums
Submit
 
submit tutorial
1 | 2 | 3
Making Of 'Chaleu et Paix'

By Mohammed Khalil
| Your Rating:
starstarstarstarstar
(2 Votes)
| 19300 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max

As you can see, I have created some boxes to block the light in certain places, allowing for more shadows to cast. By turning the viewport to Spotlight, you can manage to see which parts of your scene are exposed to light:

1124_tid_image028.jpg
You can find the settings of the Spotlight used in the scene below:

1124_tid_image029=.jpg
The GI Environment has a light blue color. I was experimenting with different shades of colors, and I found this to be most suitable:

1124_tid_image030.jpg

Rendering

I used V-ray 1.5 as a rendering engine, and rendered with a VrayPhysicalCam:

1124_tid_image031=.jpg
Fig. 25

It is all about testing with different values in f-number, shutter speed and ISO. Vignetting was turned on to make corners darker.

When you are testing, it is advisable to render at low settings and at low resolution for quicker renders, and when it is time to render the final scene you can pump your settings up. I'm using Linear workflow in V-ray, these are my settings:

1124_tid_image032.jpg

My PC couldn't handle a 1200*1600 render, so I had to use region rendering and then stitch all the render pieces up in Photoshop. Glow and Sharp filters were added in post production. Here is the final render:

Hope you enjoy ;)

1124_tid_final_image.jpg

 
1 | 2 | 3
Related Tutorials

Tutorial

Making Of 'Totem'



Keywords: scene, ice, water, duck, totem,

Go to tutorial
starstarstarstarstar (9)
Comments 2 Views 28937

Tutorial

Making Of 'Classic Living Room' using 3DTotal Textures



Keywords: scene, room, living, classic, max,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 30637

Tutorial

Making Of 'Corner of Cobblestone'



Keywords: scene, building, cobblestone, sreet,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 14527

Tutorial

Making Of 'Living Room'



Keywords: scene, living, room, table, chair, light,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 22550
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment