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Maing Of 'Corak the Hunter'

By Philip Herman
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, mental ray, ZBrush

Lighting and Rendering

For this image, I‘ve just used 4 lights (2 Point Light and 2 Spot Light) 2 Point Light at the back and front of the character, and the Spot Light is around 45 degree (left and right) from my character. I choose a dark green and dark blue for the spot lights colour, and white for the point light colour.

Then I used Mental Ray in Maya to render out the scene.

1119_tid_11.jpg
At last, I have come up with the final rendering by completing all the steps of production.


Compositing

Photoshop took a major role in this artwork, as I mixed the final render with a fog image for the background and foreground. I've also adding some water at the bottom part and some other effects. Once this had been completed, I had a better view on the entire composition and could start on doing the final color correction. This is something I do with every artwork I make.

1119_tid_12.jpg
Well this about wraps up this making of and I hope that you have enjoyed it found it helpful. Thanks for reading

1119_tid_13.jpg

 
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