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Making Of 'Crow'

By Andrius Balciunas
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Date Added: 9th July 2009
Software used:
3ds Max, ZBrush
1118_tid_main.jpg
Hi, I'm Andrius Balciunas, and I'm going to guide through the creation process behind my image "Crow”. I suggest you go and make yourself a cup of coffee or tea, so that reading this will be more enjoyable. I hope you find this Making Of useful and that you learn something new!

Introduction

I started to develop the concept for this project in 2006. It all began when I saw the cover picture on a pair of stockings in a store. I really liked the pose of a girl on that cover and I thought it would be interesting to make something of my own with that pose. So I bought those stockings for a reference (my girlfriend got a present, I got the cover, everyone was happy...) and started to brainstorm further.

Concept Modelling

I already had the vague idea that I wanted to make something "gothic” and so I started to put those ideas all together. I began by posing the girl using my default basemesh, which was rigged on biped (Fig.01 - Fig.03)

1118_tid_Fig.01.jpg
Fig. 01

1118_tid_Fig.02.jpg
Fig. 02

1118_tid_Fig.03.jpg
Fig. 03

When I had a rough pose, I started to overpaint it with my various ideas. Each time I came across something that I liked, I roughly modelled those elements. So in the end I had more developed concept and base meshes of all the main elements (Fig.04).

1118_tid_Fig.04.jpg
Fig. 04




 
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