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Modelling a Volleyball in Maya

By Ali Reza Einollahi
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Date Added: 9th December 2009
Software used:
Maya
1110_tid_main.jpg
I'm sure you guys have all learned various techniques of creating a ball in the past, but in this beginner's tutorial we will learn another technique for modelling a ball: we're going to model a volleyball!
1: Start modelling by creating a cube in a new scene. Go to the Smooth Option and change the value of the Division level to 3.

1110_tid_1.jpg
Fig. 01

The shape of your cube should change, as shown in the image below.

1110_tid_2.jpg
Fig. 02

2: Following the images below, select the faces of 1/6 of your model and delete the other faces.

1110_tid_3.jpg
Fig. 03

1110_tid_4.jpg
Fig. 04


3: Add a loop of edges, like in the below image, on 2/3 of the weight of the tertiary faces, and then divide your model into 3 parts. For this part, I used the MJ POLY TOOLS plug-in. This plug-in can provide more help for good measure!

1110_tid_5.jpg
Fig. 05

1110_tid_6.jpg
Fig. 06



 
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