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Making Of 'VT-61'

By Victoria Passariello
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(38 Votes)
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| 7 Comments
| Comments 7
Date Added: 21st April 2011
Software used:
3ds Max, Photoshop, V-Ray, ZBrush, Misc

108_tid_fig06_modeling.jpg
Fig. 06

For the body modeling, I just looked at my concept art and worked on each piece to finish up with something that matched the original form. The following image shows the WIP of the body (Fig.07). I made a few changes to his hand, such as adding a melee weapon for defense. Also, I included some extra pieces on the shoulder and knees.

108_tid_fig07_modeling.jpg
Fig. 07

After having everything modeled it was time to start building him. I did that by coping, scaling and arranging the first pieces all around his body. I show this work in the following images (Fig.08 - 09).

108_tid_fig08_modeling.jpg
Fig. 08

108_tid_fig09_modeling.jpg
Fig. 09



Now it was time to get each piece and part of the body ready for sculpting in ZBrush. I was going to use the new "Import and Crease Smooth Groups" plugin in ZBrush, so I needed to set all the polygons with the correct smooth groups in Max.

Sometimes, when you finish working with all the smoothing groups in Max and the mesh is imported into ZBrush with the aforementioned plugin, you won't get the result you expect when dividing the mesh. In that case, you will need to come back to Max and try a different smoothing group for the polygons until you get the result you want. In the following image I show you one piece with bad results and the one which worked the best for me (Fig.10).

108_tid_fig10_sculpting.jpg
Fig. 10




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Readers Comments (Newest on Top)
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(ID: 207747, pid: 0) Nacho Hm on Fri, 19 July 2013 1:12pm
Great work right here, i suppose is nice to come up with a design and be able to take to this cool 3d robot!! hehe, thanks for share this great and easy to follow tutorial, very helpful. Keep it up!! Nacho.
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(ID: 96224, pid: 0) Plax on Mon, 19 March 2012 9:51pm
Nice work, thanks for the sharing the process.
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(ID: 44157, pid: 0) Ian on Fri, 10 June 2011 6:49am
I wish I could come up with good ideas I feel like I always have trouble with it but good work
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(ID: 163894, pid: 861601) Vitrux (Forums) on Thu, 09 June 2011 8:08pm
Thank you Mateys! really glad that you like it :dance:
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(ID: 44122, pid: 861601) Vitrux (Forums) on Thu, 09 June 2011 8:08pm
Thank you Mateys! really glad that you like it :dance:
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(ID: 42614, pid: 0) Andrea on Mon, 16 May 2011 7:49am
Brava!!! Great concept and great model, I love it!
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(ID: 40761, pid: 0) LG on Fri, 22 April 2011 9:09am
Great Job, thx for sharing!
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