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Florence Design Academy - 3ds Max: Car Paint Material

By Florence Design Academy
Web: Open Site
| Your Rating:
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(51 Votes)
| 14646 Views
| 3 Comments
| Comments 3
Date Added: 8th August 2011
Software used:
3ds Max
1044_tid_main.jpg
This tutorial from the Florence Design Academy, the leading design school in Europe, explains how to create car paint material through using a multi-layer shader.

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1044_tid_03.jpg 1044_tid_04.jpg

Video:



 
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Readers Comments (Newest on Top)
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(ID: 55109, pid: 0) Richard on Sat, 29 October 2011 6:50am
This is incorrect. Car paint reflections become stronger at the edges, as the angle decreases from perpendicular. You have it the other way around.
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(ID: 52473, pid: 0) Suhail on Fri, 30 September 2011 10:32am
superb !!!! pls up date some more
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(ID: 48732, pid: 0) Walta Fitsum on Wed, 24 August 2011 8:00am
i like your titorials.
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