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Making Of 'A Self Made Man'

By Dave Maas
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Date Added: 22nd June 2009
Software used:
LightWave

1026_tid_11side.gif
Here I find something unkosher: the geometry works against the contour, leaving on point to define a curved jaw bone. Select the culprits...

1026_tid_11sideAfter.gif
...and spin them!

Spin Quad Pairs.
This leaves one of the newly spinned polys conveniently aligned with a neighbor.

Select those two and merge them into one poly [Shft-Z].

Both steps in perspective:

1026_tid_11spinQuads.gif1026_tid_12merge.gif

1026_tid_bandsaw.gif
I select two polys as future ears and delete them, then bandsaw the face polys for a better division between mouth and nose.

1026_tid_14tweak.gif
Tweak. Select mouth.

1026_tid_15mouth.gif
Smooth Shift.


1026_tid_16mouthb.gif
Smooth Shift again.

1026_tid_17mouthTweak.gif
And tweak again. (Like we did last summer.)



 
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