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Joan of Arc: Accessories

By Michel Roger
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Date Added: 17th December 2009
Software used:
3ds Max

1016_tid_image22.gif
For the folds in the knee area, use the same method as before

Select the edges and apply Chamfer to duplicate them.

1016_tid_image24.jpeg1016_tid_image23.jpeg

Adjust LPM cage to form the folds on the smoothed version.

1016_tid_image26.jpeg1016_tid_image25.jpeg

Finish and check the adjustment with the parts against armour.

1016_tid_image27.jpeg1016_tid_image28.jpeg

For ankle, nothing in particular is needed, just check the limits do not exceed the armour.

As for the knee, an even procedure with duplication of the edges.

1016_tid_image29.gif
1016_tid_image30.jpeg1016_tid_image31.jpeg

And adjustment of the folds whilst viewing the model with Meshsmooth applied.



1016_tid_image32.gif
For the loincloth, start with a simple rectangle, this is a Shape Rectangle then converted into Mesh.

1016_tid_image33.gif1016_tid_image34.gif

Extrude an edge to have 3 quadrangles.

1016_tid_image36.gif1016_tid_image35.gif

Extrude like above while following the form.

1016_tid_image37.gif1016_tid_image38.gif

Continue around and behind.

1016_tid_image39.gif
1016_tid_image41.gif1016_tid_image42.gif

1016_tid_image40.gif
Extrude the fabric part in front and behind.

Apply Meshsmooth and finish the adjustments.





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