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Model the Perfect Cup of Italian Coffee in Blender

By Filippo Veniero
Web: Open Site
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Date Added: 16th July 2013
Software used:
Blender
1751_tid_final_render.jpg

Learn how to create a great Italian coffee using the open source software Blender, Gimp and Inkscape.


Introduction

Here in Italy (especially in Naples) a coffee break is one of the most important moments of the day. In this tutorial will show you how "prepare" a great Italian coffee using Blender, Gimp and other open source ingredients. You can download my Blender file here.

Start by searching for some reference images (I used the coffee cups I have at home). If possible, go to an Italian bar and order an espresso. Take some photos at the cafe (from the top view) and you can use them as textures. Save the photos in a folder and open Blender.

Step 1: Modeling the Cup

Delete the default cube and add a circle (16 sides). Next jump into Edit mode (Tab key), select all the vertices and extrude (E key) along the Z axis. Continue to extrude and scale until you obtain a coffee cup shape. Don't forget to model the inside of the cup.


Jump to Side view and select two quads on the side of the cup. Extrude and scale along the Y axis, rotating and closing the handle using the Bridge Two Edge Loops command (Ctrl + E).

In Object mode set the shading to Smooth and add a subsurface modifier.

The next task is modeling the coffee inside the cup. In Edit mode, select the vertices inside the cup, duplicate them (Shift + D) and then separate them (P key > By Selection). Close the top of this mesh using the Extrude and Scale commands.

1751_tid_1_.jpg
Modeling cup



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