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Project Overview: Plymouth 1971 Cuda Hemi

By Humam Munir
| Your Rating:
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(14 Votes)
| 75109 Views
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| Comments 0
Date Added: 9th July 2013
Software used:
3ds Max, V-Ray, ZBrush

Then I filled it with a black color and added a Lens Flare filter.

1748_tid_fig_25.jpg
Adding black

1748_tid_fig_26.jpg
Adding a Lens Blur filter

Next I resized it and moved it on top of the car light.

1748_tid_fig_27.jpg
Repositioned car light


Finally I set the layer to Screen and played around with the opacity until I got the result I was after. And with that the image was finished!

1748_tid_fig_28.jpg
Finished car headlights

1748_tid_1_final.jpg
Final render

I may not be the best, but I always like to share what I can. Thank you for reading this project overview and I hope you found something here helpful!




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Readers Comments (Newest on Top)
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(ID: 244446, pid: 0) Phadron on Thu, 09 January 2014 7:26pm
missing Light Cache parameters... pls why su-pixelmapping active? tnx! well done!
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(ID: 236678, pid: 0) Ray on Fri, 29 November 2013 7:04pm
Very nice work. Not the best you say but for me it looks very good
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