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Making Of 'Cais das Artes (Quay of Arts)'

By Ricardo Canton
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| 6 Comments
| Comments 6
Date Added: 1st October 2012
Software used:
3ds Max, Photoshop, V-Ray, Misc

Rendering Setup

The rendering configuration has no special features and the parameters adopted were basic with low values. I have used the classic method: irradiance map and light cache, adaptative dmc and exponential for color mapping. In this project, I have not used the LWF (Linear Work Flow), thus I have not changed the gamma settings in the 3ds Max preferences, even though I have been using this technique in my recent work. Here are the render presets (Fig.10).

1601_tid_Cais_3DMax_set_fig10.jpg
Fig.10

Post-production

As you can see from the raw render, the image passed through a great transformation in Photoshop until it reached its final result. To facilitate the editing process and work more efficiently, several folders were created to maintain the layers organized. The use of adjustment layers and layer masks also allowed a non-destructive editing of the pixels. These tools are extremely important if you intend to easily recover any of the commands in future manipulations of the image.

The raw render can be seen in Fig.11.

1601_tid_Cais_ps_fig11.jpg
Fig.11

The background was inserted (with some adjustments related to the lightning and saturation) below the folder (3D Base), containing the duplicated raw render (Fig.12).

1601_tid_Cais_ps_fig12.jpg
Fig.12


In this phase, the idea was to reinforce the lights of the scene - mainly the artificial lights emanating from the museum. In order to do this, the layers of the render and the sky were duplicated, flattened and adjusted to linear dodge mode. After, with an inverted mask and a soft white brush, the effect was cautiously been revealed. (Fig.13)

1601_tid_Cais_ps_fig13.jpg
Fig.13

In a new layer with the Screen blending mode, a white brush was used to highlight the lights of the annex (Fig.14).

1601_tid_Cais_ps_fig14.jpg
Fig.14





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Readers Comments (Newest on Top)
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(ID: 172633, pid: 0) Cornerofart on Thu, 20 December 2012 6:45am
Thank you very much about this tutorial, really you are masterful. Thanks again.
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(ID: 156637, pid: 0) Ivaylo Penev on Thu, 18 October 2012 1:11am
Really great work. So realistic! Can you please tell me, if you are at beginner stage what is the best way for getting started? Best regards.
avatar
(ID: 154728, pid: 0) Ricardo Canton on Tue, 09 October 2012 2:24am
Thanks Marcio, Hany and pep for the kind words! Hany: you can find many panoramic skies at cgskies.com. .pep: I'm glad you have also enjoyed this making of! :)
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(ID: 154137, pid: 0) .pep on Fri, 05 October 2012 3:29am
Hi RIcardo, y said on Ronen's forum and say again, very nice work and really great work of post production, thank you very much for sharing it, muito obrigado, abrado!!
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(ID: 153944, pid: 0) Hany on Thu, 04 October 2012 12:16am
Amazing Tutorial MAN Can You please Tell us from where you got this amazing sky
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(ID: 153677, pid: 0) Marcio Pereira on Tue, 02 October 2012 5:55pm
Great... Very nice...
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