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Making Of 'Mr Coutinho'

By Wesclei Barbosa
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, ZBrush
746_tid_Mr_Coutinho.jpg
Hi, my name is Wesclei Barbosa, and I'm from brazil, and currently work for Tv Globo, a television channel over here. I want to show you how I created my image "Mr. Coutinho" and to try and show a simple workflow between 3ds max and ZBrush, to get good characters.

About the image

In this project I wanted to try some techniques that I have seen in some CG forums. One of which is to project a photo onto models using ZBrush, in order to get your textures, the other is to get mesh details from it.

After looking around I choose this guy, because he has a lot of detail in his face and what better way to test this techniques.

Concept

For this guy I've used some photos of an old guy, that I have in my "resource folder" (it's a good idea that you have a lot of photos of all kinds of people whether they are old, young or children etc...) this kind of references always is very helpful.

So here is our guy.

746_tid_Concept.jpg

Modelling

The modeling process that I've used is poly-by-poly for the face and box modeling for the rest...there are a lot of tutorials of how you can do it, so I will just show some wires of my process.

746_tid_wire_wip.jpg


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