Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7
Making Of 'Rock and Roll'

By Rodrigue Pralier
Web: Open Site
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 81869 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, ZBrush

My displacement map is created, now I can export my model from Zbrush (div 1 or 2) as a OBJ.
I import all my objects in 3dsmax, I convert them to poly objects, I add a TURBOSMOOTH (with 1 or 2 iterations depending on the objects) and I apply a DISPLACE (sometimes I use the displacement map also in the material as BUMP). I turn the 2 modifier off in viewport (right click) to keep my scene light in 3dsmax.

702_tid_displacement_in_max.jpg 702_tid_off_viewport.jpg

There are tons of good texturing/shading tutorials so I will not cover this part. (For this one I used a lot of camera mapping/render to texture) It's a big piece so I will try to make another tutorial on that next time.

702_tid_head_textures.jpg

I have all my models in 3dsmax textured and with displacement modifier, I can start the lighting.

702_tid_max_01.jpg




< previous page next page >
 
1 | 2 | 3 | 4 | 5 | 6 | 7
Related Tutorials

Tutorial

Gallery Image.



Keywords: 3ds Max, ZBrush, Photoshop, V-Ray, character

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (4)
Comments 0 Views 5544

Tutorial

Gallery Image.



Keywords: character, human, anatomy, arms,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 1 Views 66840

Tutorial

Gallery Image.



Keywords: gesture, sculpting, character, human,

Go to galleries 1
rating star fullrating star fullrating star fullrating star halfrating star none
Comments 0 Views 24958

Tutorial

Gallery Image.



Keywords: character, troll, old, man, wrinkled,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 30965
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment