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Making Of 'The Vault'

By Jason "Generalvivi" Mojica
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, Misc

Next I changed some of the scaling parameters to give the money even more of a different look. After changing the scaling I changed the "uniqueness" until the stack pieces were closer together.

I then proceeded to convert this back to an editable poly and use the element selecting tool to bring all my separate stacks together to form one big stack. I then deleted my cylinders since I wont be needing them anymore.

653_tid_pic9.jpg
I then randomly selected different planes in the stack and switched out the dollar bill textures I made. This makes the stack differentiate a little better. Even though one is a 500 and another is a 1 dollar bill the viewer will not see the difference in the two since they will be stacked so tightly together.

653_tid_pic10.jpg

Then I added a bend modifier and made a small bend in the stack. I also scaled the entire stack down vertically to make it more compact.

653_tid_pic11.jpg




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