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Low-Poly Character Modeling and Texturing

By Athey Nansel-Moravetz
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop

Go into vertex edit mode and adjust the size and shapes of the digits so that they more closely resemble the appropriate lengths for fingers.

Select the edges of all the fingers and connect so that you now have a new edge in the center of each finger.

Switch to perspective view and along the top of each finger Cut it so that there are two edges along the top, and it connects to the single edge like a V like in the image below. Do this for each finger.

473_tid_025_hand2.jpg
Do this again to create the 2nd set of joints on the fingers, then go to the perspective viewport and select all the verts in the lower half of the finger, and ONE pair of verts from the top joint, and rotate the finger downloads (you'll have to move the verts so they line up correctly after you use rotate).

Do it so it looks like the image below.

473_tid_025_hand3.jpg
Repeat this on the 2nd knuckle, and do it for the other fingers

473_tid_025_hand4.jpg
Next select the edges on the side of the hand that would have the thumb and connect them and pull that edge outwards. Select the face where the thumb would extrude from and do a bevel from it. Connect the edges in it to create the joint.

Use Cut to cut in more detail along the top and bottom of the hand itself. Remember N-Gons are no-nos, so any but funky polys that we created need to be cut up into quads and tris.

473_tid_025_hand5.jpg
Once you're satisfied with the hand, move, rotate, and scale it so that it fits with the rest of the body. Go to the Hierarchy Tab and click the Reset Transform and Scale buttons, then the Affect Pivot Only button and in the axis number entry at the bottom center of the screen, set X to 0.

473_tid_025_hand6.jpg


Now you can apply Symmetry to the hand and it'll appear on both sides of the body.

473_tid_026_geoDone.jpg




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Readers Comments (Newest on Top)
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(ID: 250088, pid: 0) Again on Thu, 06 February 2014 11:06pm
Best tutorial for unwrapping !!! lots of usefull tips !!!
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(ID: 205261, pid: 0) SEMO on Mon, 01 July 2013 10:14pm
great tutorial , can i make one by max scripts that include all process in order if i want to use this script in making human models ?
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(ID: 200880, pid: 0) Chris on Mon, 03 June 2013 12:59am
Nice tutorial, very informative! I recommended this to some fellow students for a project we are doing. Well done!
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(ID: 189928, pid: 0) Sudhir on Sun, 31 March 2013 3:39am
Very good tutorial for beginers I've made the same thing in 3ds max
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(ID: 97832, pid: 0) Kjuu on Sun, 25 March 2012 4:03pm
Great tutorial. I'm just starting with 3d graphic and that helped me alot. Thanks! PS. XellD, it's much easier to use planes and apply images on them. Then you can easily manage their size.
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(ID: 89163, pid: 0) Sizza on Mon, 27 February 2012 10:03am
A very in depth tutorial, just what I'm looking for, need to download 3DS MAX to try it! Thanks for your time making this.
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(ID: 88868, pid: 0) ErroR on Sat, 25 February 2012 3:27pm
Excellent tutorial. Covers everything in-depth while keeping it pretty simple. Will definitely try this soon. Thanks!
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(ID: 82242, pid: 0) Djcliverson on Thu, 26 January 2012 10:40pm
Great tutorial, these were my first few days of 3d graphics, and you teached me really a lot, easy and funny, thank you so much
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(ID: 79580, pid: 0) Tanbeen Amin on Tue, 17 January 2012 10:26am
Thank you very much for your tutorial... :) i needed this ..!
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(ID: 75265, pid: 0) XellD on Tue, 03 January 2012 12:08am
OK, i don't know if this is still recently read, but I got stuck already on the first page. When I add Backgrounds for front and left viewport (even if I take yours), they end up not being the same height for the feet (also both pictures have the same resolution and so on, as you mentioned). I found many people on forums having the same problem: the background image cannot be aligned inside of 3DS Max. What can I do about that?
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(ID: 72538, pid: 0) Krisu on Wed, 21 December 2011 4:32pm
That is what i was looking for, this kind of tutorials! Thanks you all so much! >_
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