Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2
Making of 'Z14'

By Exodo Digital Workshop
Web: Open Site
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 45112 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, V-Ray

Rigging

This is the most time consuming part of the project. Since we had a very wide range of expressions and movements planned for the film, the rig was designed to be as stable as possible, but also to be very handy and easy to learn and use for animators.

The facial rig is a full bone structure based on Paul Neale's technique. Pablo Mercado, our rigger, made a series of scripts for repetitive tasks like resetting rotations, deleting keys, selection tools, etc. He also designed a small tool that, with a single button, you get the controls and a special UI for facial animation.

384_tid_image027.jpg
384_tid_image029.jpg
384_tid_image031.jpg
384_tid_image033.jpg

The body rig is a mixture of Paul Neale's and Victor Vinyal's approaches. Having the 2 schemes on one rig, we can handle very complex poses, very fast viewport feedback and blending FK/IK in hands and legs, independent squash and stretch controllers, finger and hands controls, etc.

384_tid_image035.jpg

Rendering/Shading

The main Render engine used is V-Ray; all the materials are V-Ray materials with no special qualities like SSS or translucency.

We rendered the image 4000px high for printed applications.

At the moment we are working on 2 more characters, and we'll be happy to keep updated 3DTotal about this project!

Regards,

Exodo Digital Workshop
www.exododw.com

384_tid_image037.jpg
Fig. 19




< previous page

 
1 | 2
Related Tutorials

Tutorial

Gallery Image.



Keywords: 3ds Max, ZBrush, Photoshop, V-Ray, character

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (4)
Comments 0 Views 5340

Tutorial

Gallery Image.



Keywords: cartoon, closet, monster, character,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 4 Views 67656

Tutorial

Gallery Image.



Keywords: object, weapon, gun,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 1 Views 51146

Tutorial

Gallery Image.



Keywords: model, creature, gears of war, gun,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star none
Comments 4 Views 44457
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment