Fig.28-29 shows all of the parts combined together.
Modelling the Rat
I started by placing a background image, that I found in "Google Images". I then drew a spline along the image's contour line (Fig.30).
Â I applied the "lathe" modifier (Fig.31) and, with edit poly, I adjusted the vertexes to make the body shape, trying to use soft selection when moving more than one vertex at a time (Fig.32). In the top view, I adjusted the vertexes again to make the shape closer to a rat's body shape (Fig.33).
Â I cut and extruded the head polygons to make the ears (Fig.34).