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Digital Art Masters: V7 - Sample Making Of 'Fight in the Dark'

By Yang Guang
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Date Added: 24th December 2012
Software used:
3ds Max, ZBrush

*WARNING: CONTAINS NUDITY*


Concept

In this image I wanted to express a feeling. I wanted the main character to look like she was under intense pressure but tenacious, unyielding and always willing to stand up and fight. The process that I used was not a standard process. As I was focused on the final appearance of the image I avoided normal routines in an attempt to capture the personality of the characters. I started by thinking about the camera angle and by coming up with a basic concept sketch (Fig.01). I then created a simple base mesh for the characters that I could then adjust in ZBrush (Fig.02).

1641_tid_yang guang_fig01.jpg
Fig. 01

1641_tid_yang guang_fig02.jpg
Fig. 02


Draft

Having a good idea about what you want to do is an important part of the process. I spent some time thinking about the way I wanted the final image to look. To help me do this I gathered a selection of references for the characters and the overall theme of boxing. I also took some photos of myself in the poses that I wanted to use (Fig.03).

1641_tid_yang guang_fig03a.jpg
Fig. 03



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Readers Comments (Newest on Top)
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(ID: 174018, pid: 0) Paul Wesley on Sat, 29 December 2012 10:45pm
This is really well done, both the piece of art and the tutorial as well. The attention to systematic planning and detail is worthy of applause. Just a quick one, did you model the background characters as well? Regards Paul
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