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Making Of 'Sky Lounge'

By Jan K. Vollmer
| Your Rating:
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(27 Votes)
| 109389 Views
| 6 Comments
| Comments 6
Date Added: 9th July 2012
Software used:
3ds Max, V-Ray
1558_tid_fig17a.jpg

Hello there and welcome to my Making Of Sky Lounge. Like always I used 3ds Max 2012 and V-Ray 2.0 to create this image, along with some plugins like Floor Generator and Multiscatter.

First of all I started by setting up Max's internal unit system, changing it to meters and centimeters to have a correct scaling (Fig.01).

1558_tid_fig01.jpg
Fig. 01

After that I set up the Gamma Correction to 2.2. This setting worked well for me, but there are several different settings that you'll see people recommend on the web, so stick with the one that works fine with you (Fig.02).

1558_tid_fig02.jpg
Fig. 02


I started by using simple box modeling to create my lounge, inspired by some images from Ronen Bekermans' website: http://www.ronenbekerman.com/. I modeled the sky lounge from existing images and tried to get as close as I could to my references (Fig.03 - 04).

1558_tid_fig03.jpg
Fig.03

1558_tid_fig04.jpg
Fig.04



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Readers Comments (Newest on Top)
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(ID: 241737, pid: 0) Jose Tho on Thu, 26 December 2013 5:49am
hi~~ do u mind to share the file of this scene to me?
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(ID: 222271, pid: 0) Miki on Wed, 02 October 2013 4:10am
This is so realistic! Love it! Keep it up.
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(ID: 172892, pid: 0) Oguz on Fri, 21 December 2012 7:36pm
Very useful tutorial. Good job and good render image :)
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(ID: 145014, pid: 0) Peter on Fri, 31 August 2012 10:07am
Hi there Fantastic and simple tutorial - thanks. May I ask where you got the bamboo trees from? Would love to have that in my library Thanks
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(ID: 131934, pid: 0) Jan K. Vollmer on Tue, 10 July 2012 12:13pm
Hey, I used a Vray Phisical camera with a fstop of 5,6 and a shutterspeed of 200. filmspeed was at 100 and now vingiette! greetings jan
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(ID: 131660, pid: 0) Michael on Mon, 09 July 2012 3:57pm
Great, what camera did you use? and what camera settings?
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