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Making Of 'Lobit'

By Andrea Lazzarotti
Web: Open Site
| Your Rating:
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(29 Votes)
| 113120 Views
| 4 Comments
| Comments 4
Date Added: 27th June 2012
Software used:
3ds Max, Photoshop, Misc

I chose to use V-Ray for the materials, lights and rendering. I feel very comfortable using it as I find it's very flexible and powerful. First, to assign materials and textures, I unwrapped all the pieces and painted them to create a black and white mask that could simulate the wear of the materials (Fig.10).

1553_tid_fig10.jpg
Fig.10


For the materials of the metallic parts, I used a V-Ray material with a blend of various metal textures. For the chassis, I used a V-Ray material with a leather texture to simulate the surface of the original Canon Super 8 (Fig.11 - 13).

1553_tid_fig11.jpg
Fig. 11

1553_tid_fig12.jpg
Fig. 12

1553_tid_fig13.jpg
Fig.13





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Readers Comments (Newest on Top)
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(ID: 210636, pid: 0) Waves Of Light on Wed, 07 August 2013 4:26pm
Super little tutorial.
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(ID: 201761, pid: 0) Frankdefaria on Sun, 09 June 2013 11:38am
VERY NICE.THANK'S FOR SHARING.
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(ID: 139925, pid: 0) Wasim Attar on Fri, 10 August 2012 10:40am
How much time you had taken to make this image.
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(ID: 130446, pid: 0) Aldo on Wed, 04 July 2012 5:20pm
(es) gran modelado, render, composicion y correccion de color (en) great modeling, rendering, composition and color correction
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