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3D Studio Max Face Replacement Tutorial Series

By James Kearsley
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Date Added: 30th December 2010
Software used:
3ds Max, Misc

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Part 3 - Tracking the Head Motion & Camera Solving

This tutorial goes on to cover camera tracking the motion of the lizard's head, separate to the background (which was tracked to get the camera information for 3ds Max). I then go on to showing how to solve the motion, ready to be exported as data to your 3D program.

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Video Tutorial

Click on the image below to download the third movie in this ten part 3D Digital Face Replacement Tutorial Series
Running Time: 8.09 mins

Size 54.9mb

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