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A Guide to Neon Lights with V-Ray

By Joe Pizzini
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Date Added: 16th June 2009
Software used:
3ds Max, V-Ray

V-Ray Displacement Settings for Wall (Left)

1301_tid_image16.jpg
- 2D Mapping was used
- Plaster2D.jpg was used for the displacement map
- Amount was set to .03"

1301_tid_image17.jpg
Displacement Map (Included in zip file)

1301_tid_image18.jpg
Texture Map For Wall (Included in zip file)


V-Ray Displacement Settings for the hand Chalk (Left)

1301_tid_image16.jpg
- 2D Mapping was used
- chalkdisplace.jpg was used for the displacement map
- Amount was set to .001"

Note: The displacement map choice for the chalk was fairly arbitrary. Basically all I wanted was to have a rough surface on the chalk to simulate it has been used.

1301_tid_image20.jpg
Hand Chalk (white object)

1301_tid_image21.jpg
Texture Map For hand chalk (Included in zip file)



Final

Below you can see the neon lights with this scen and iif you click on the image, you can download a flash movie of them working.

1301_tid_image22.jpg




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