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A Guide to Neon Lights with V-Ray

By Joe Pizzini
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Date Added: 16th June 2009
Software used:
3ds Max, V-Ray

1301_tid_vray_elitebanner.jpg

V-Ray Environment Settings

1301_tid_image05.jpg
- The environment light has been enabled and toned down to 0.2
- The reflection/refraction environment has been enabled and set to 1.0

Note: a HRDI map was used for the reflections

V-Ray Material Settings for the YELLOW neon light (OFF STATE)

1301_tid_image07.jpg 1301_tid_image06.jpg

Neon sign in off state

Note: Since this material is for the off state of the neon light, it is not a Light material and it does not generate illumination.

- The material has Fresnel reflections
- IOR set to 2.0
- Max depth set to 8


V-Ray Material Settings for the BLUE neon light (OFF STATE)

1301_tid_image08.jpg 1301_tid_image06.jpg

Neon sign in off state

Note: Since this material is for the off state of the neon light, it is not a Light material and it does not generate illumination.

- The material has Fresnel reflections
- IOR set to 2.0
- Max depth set to 8





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