Softimage XSI Video Tutorials

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Tutorial 1: Using Subsurface Scattering Shaders

In this video, we take a look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI.  Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials.  We will be working on surfacing a jellyfish!

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Size 33.1 mb

Tutorial 2: About Transforming Objects

Being able to interact with and manipulate objects in 3d space is one of the most fundamental principles in computer animation.  In this video, we will be focusing on different techniques that can be used in XSI to confidently manipulate and interact with objects in your scene quickly and efficiently.

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Size 38.4 mb

Tutorial 3: Transforming with the Bounding Box Manipulator

SOFTIMAGE|XSI comes equipped with a healthy offering of tools and features that can be used to manipulate and interact with objects in many different ways. In this video, we will not use the traditional manipulation methods that you would normally use when working in XSI. Instead, we will use the bounding box manipulator to interact with objects in a different way entirely.

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Size 28.3 mb

Tutorial 4: Transforming Objects with the Mouse Pointer

Although it isn't readily apparent, XSI has a great and intuitive tool that allows you to interact with objects in your scene with an unparalleled level of freedom. Usually ignored because most users aren't aware of its existence, the "View Plane Pivot Transform Tool" allows you to control, manipulate and interact with objects in XSI in ways you may have not realized before. In this video, we will explore this tool and see the great advantages it offers.

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Size 21.1 mb

Tutorial 5: Nudging Objects

In XSI we have many ways of interacting with objects and moving them with great precision.  One of these methods of manipulating objects with a great degree of control is by nudging them.  In this video, we will get to see how to nudge objects in your active view by moving them a pixel at a time.

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Size 10.7 mb

Tutorial 6: Centre Manipulation

Geometric objects in SOFTIMAGE|XSI all have a centre by which the object pivots on its local axis.  Changing the position of an object's centre can have great benefits when it comes to manipulating those objects later.  In this video, we will discover what the "centre" of an object is, as well as how to manipulate and edit it!

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Size 13 mb

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