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The 10 Basic Rules Of Image Composition

By Maxim Ganzha
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| 14 Comments
| Comments 14
Date Added: 23rd November 2010
Software used:
Misc

6. Frame Format

If your scene has a lot of vertical objects, use a vertical format for the frame. And if there are lots of horizontal objects, use a horizontal format (Fig.06 - 07).

1054_tid_image_06.jpg
Fig.06 - © Morro

1054_tid_image_07.jpg
Fig.07 - © Feodor Ivaneev

7. Perspective

The choice of the perspective point can affect the emotional perception of the scene. Here are some simple rules. For character renders the best point is situated at eye level. For a full height portrait, the point should be situated at the level of belt. Try to crop the frame in such a way that the horizon won't divide it for equal parts. Otherwise the viewer can't really focus on the objects in scene. Try to settle the camera at the level of the object otherwise you can get distorted proportions. For example, if you look at the object from a higher point then it will seem to be shorter than it is reality (Fig.08).

1054_tid_image_08.jpg
Fig.08 - © Feodor Ivaneev


8. Direction

Our mind always read from left to right, and so we perceive pictures in the same way. That's why it's important to try and position the key objects in an image in the right part of the frame. This will help the look and the key point to move towards (Fig.09).

1054_tid_image_09.jpg
Fig.09 - © Dmitry Schuka

9. The Colour Spot

If we have a color spot in one part of the frame then we need to have something which will attract the viewer's attention on the other side too. This could be another color spot or some action in the frame (Fig.10).

1054_tid_image_10.jpg
Fig.10 - © Scionik

10. Diagonals


If you decide to make a dynamic object (car or bicycle) always leave free space behind the object. This will give the feeling that the object is just now entering the frame and not leaving it (Fig.11).

1054_tid_image_11.jpg
Fig.11 - © Aleksandr1



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Readers Comments (Newest on Top)
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(ID: 174196, pid: 0) Robert Morgan on Mon, 31 December 2012 7:52am
Hello, I'm looking for someone to do some freelance texture mapping of room settings incl. curtains. Can you help?
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(ID: 35032, pid: 837190) JoeLaFrite007 (Forums) on Mon, 07 February 2011 6:45am
Very interesting !Thanks a lot for these tips ;)
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(ID: 35015, pid: 837169) Grievera (Forums) on Mon, 07 February 2011 1:57am
great tips :Dthanks :D
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(ID: 34981, pid: 836991) Maksimka1980 (Forums) on Sun, 06 February 2011 7:49am
Thnx my friends :)
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(ID: 29022, pid: 826843) Nilla (Forums) on Thu, 09 December 2010 5:30pm
Some really good tips in there. Thanks for sharing.
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(ID: 28740, pid: 0) Gaurav Gupta on Mon, 06 December 2010 4:05am
Thanks........ Very nice tutorial & very useful also.
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(ID: 28736, pid: 0) Wayne on Mon, 06 December 2010 2:47am
the last tip is same with the 5th, but still thanks a lot:)
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(ID: 28690, pid: 0) Cnu on Sun, 05 December 2010 7:08am
Thank you very much for those great tips.
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(ID: 28599, pid: 0) Pablo on Fri, 03 December 2010 4:00pm
Very useful, thank you very much ;)
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(ID: 28571, pid: 0) Ms_Dessi on Fri, 03 December 2010 9:06am
Excellent and useful lesson, and very pleasant to see the my work here, thanks!
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(ID: 28570, pid: 825659) Nupsi (Forums) on Fri, 03 December 2010 9:03am
Great article. Thanks for sharing!
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(ID: 28545, pid: 825652) Maksimka1980 (Forums) on Fri, 03 December 2010 6:52am
thnx :)
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(ID: 28386, pid: 0) Simon Williams on Wed, 01 December 2010 4:21pm
Great perspective on the train, want the car ....
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(ID: 28385, pid: 0) Rasoul Valli on Wed, 01 December 2010 4:00pm
thanks alot. i read the article and it was so useful for me. thank alot.
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