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Joan of Arc: Leg Armour

By Michel Roger
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Date Added: 24th March 2010
Software used:
3ds Max

Extrude the edges once at the top and bottom.

1014_tid_image32d.gif
With Chamfer Edge, duplicate the edges as opposite.

1014_tid_image33d.gif
Extrude and make Bevel on the band of faces in top and bottom of the armour.

1014_tid_image34d.gif
1014_tid_image35d.gif1014_tid_image36d.gif

Extrude the interior.

1014_tid_image37d.gif1014_tid_image38d.gif1014_tid_image39d.gif

Make the adjustment according to the body, for with dimensions in each view


1014_tid_image40d.gif1014_tid_image41d.gif

Duplicate the edges on both sides armour.

Weld the vertex of each end as opposite.

1014_tid_image42d.gif
1014_tid_image43d.gif1014_tid_image44d.gif

Finally Extrude and Bevel to build a groove.

1014_tid_image45d.jpeg1014_tid_image47d.jpeg

Apply Meshsmooth and finish the vertex adjustment

Crease values of Meshsmooth to accentuate the edges.

1014_tid_image48d.gif
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The armour of the finished leg.





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