Defining project details
I started to define and add details to the character and space suit. For that I used new layers as Clipping Masks to work within the painted areas.
Returning to the concept, the idea of the illustration is that the ape is back after a long time, and in his absence has gone through many bad times which have made him an aggressive, dark character with a reflection of humanity in his eyes, as if he has evolved over time. To achieve this narration his suit must show the wear of time and possible fights he faced, for that I highlighted details of broken straps, worn and torn materials.
The same situation applies to the face; it should reflect age and mystery, as well as certain details like scars and wrinkles. I also wanted to achieve a cold and gloomy expression.
I used new layers as Clipping Masks to work details within the painted areas
More details and textures
Although it is always better to make your own textures when you illustrate, it also serves to use photographs of real textures to complement what you have done already.
The important thing is to not rely on these textures but use them to support your work and help better express what you want to communicate. In this case I created the texture of rust and weathered paint from photos that I had filed in my library. This helped to give the helmet a more realistic look.
Using photos to create texture brushes to detail the helmet
Final details and brushes
Throughout the painting process, as I advance in the illustration, I added more textures to the spacesuit and the face using different types of brushes, which give you the option of painting differently. Photoshop has a very good default brush library to generate different types of textures, but it is always advisable to eventually customize and create your own variations.
After finishing the details and textures, I used the Photoshop settings to enhance the color, brightness and contrast of the entire image (Image > Adjustments > Brightness/Contrast), and added some effects.
In order to better exploit Photoshop tools, it is always advisable to eventually customize and create your own brushes
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