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Fake GI

By Bonar Siregar
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Date Added: 9th December 2009
Software used:
3ds Max

Go to Top Viewport, set the pivot this time to (0, 0) in Y gizmo. Make sure the affect pivot only is active. Then Deactivate after you finish setting it. (In Tab Hierarchy)

853_tid_image05.jpg
Done. Set the group gizmo, then we copy the lights in instance using the Array tool. (Tools > Array) Settings refer to the image

853_tid_image06.jpg
Go to Top Viewport, select all the lights except the Target. (Ungroup all the lights first) The easier way is ungroup all the lights > CTRL + A> hold ALT + select all the Targets.

853_tid_image07.jpg


After doing this, select the Directs, copy it to Y gizmo and use instance copy. (Front Viewport) Then copy it again once more, scale it until it looks like the shape of a dome. For a better results, add 1 direct above the dome by select 1 direct copy instance and move it upward and set the Gizmo X & Y to (0,0).

853_tid_image08.jpg




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