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Making Of 'Lego Snowspeeder'

By Sjaak Alvarez
| Your Rating:
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Date Added: 9th December 2009
Software used:
3ds Max

Texturing and rendering

The light gray, dark gray and tan are standard max materials, with a falloff reflection map:

677_tid_45.jpg 677_tid_46.jpg



The orange also has a bit off self illumination:

677_tid_47.jpg




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Readers Comments (Newest on Top)
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(ID: 156496, pid: 0) Marshmaellow on Wed, 17 October 2012 1:55pm
Awesome, thanks
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