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Making Of 'Young Rodeo'

By Rishikesh Nandlaskar
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Date Added: 18th December 2009
Software used:
3ds Max, Photoshop

Then I started unwrapping and texturing the cowboy.

593_tid_06.jpg
I used brazil for rendering the mesh, HDRI map was used for the reflection in the eyes.

593_tid_07.jpg
An illustrative explanation on the modeling, texturing and lighting of the eye.

593_tid_08.jpg
Fully modelled and textured young cowboy ready for rigging.

593_tid_09.jpg

I used the same polygon-modeling technique to complete the wild bull model with textures.

593_tid_10.jpg
593_tid_10_a.jpg




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Readers Comments (Newest on Top)
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(ID: 207057, pid: 0) R Jones on Sun, 14 July 2013 11:05pm
Well, I must apologize in advance for cutting to the end of your tutorial but I'm not a graphic artist and don't aspire to develop into one. My main interest is in asking: is it possible to purchase a print of the young bull-rider, the depiction at the end of your tutorial? It's dynamite!
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