Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
Making Of 'Afterburn Fireball'

By Michael Seidl
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 49186 Views
| 0 Comments
| Comments 0
Date Added: 16th June 2009
Software used:
3ds Max

force.

591_tid_5.jpg
make the following settings under "delete".

591_tid_6.jpg
now you should have something like this.

591_tid_7.jpg
Next you have to create a spot light and enable cast shadow(shadow type is AB Ray Trace Shadow).

591_tid_8.jpg
Now press "8" to go to your environment and choose add.

Here you click on Afterburn.

591_tid_9.jpg


Now under Afterburn manager select your particle system and your light.

591_tid_10.jpg




< previous page next page >
 
1 | 2 | 3 | 4 | 5
Related Tutorials

Tutorial

Gallery Image.



Keywords: ZBrush, Advert, Scene

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (7)
Comments 0 Views 7501

Tutorial

Gallery Image.



Keywords: workspace, traditional, animation,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 26150

Tutorial

Gallery Image.



Keywords: vehicle, truck, fire, texturing,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 57082

Tutorial

Gallery Image.



Keywords: scene, balloon, sky, mountains,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 12539
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment