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Making Of 'Guanajuato Alley'

By Eugenio Garcia Villarreal
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Date Added: 16th June 2009
Software used:
Photoshop, LightWave

563_tid_16.jpg
563_tid_17.jpg
I did a colour map, specular and a bump map of each of the textures, then saved them in the respective folders.

563_tid_18.jpg

Next I updated and textured my models. I don't really use many shaders, as I only work with the colour, specular and bump maps.

563_tid_19.jpg
563_tid_19B.jpg




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(ID: 173349, pid: 0) Tianhe Han on Tue, 25 December 2012 12:31am
Inspiring great work! Thanks for this tutorial
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