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Making Of 'The Basketball Player'

By SIKU
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop

Final clean layer


525_tid_image058.jpg

Adding Noise

This texture map is done but a gentle noise filter added to the map will give the map a fluffy warm touch. As usual, I add only a touch, barely visible yet felt. I want to avoid any obvious stretching. Stretch on a skinned and animated character will occur if the noise clearly visible.

525_tid_image059.jpg

Final map with noise

525_tid_image060.jpg


Clean Map & Noise Map

525_tid_image061.jpg
In our close-ups, you will notice no artifacts, hand movements, inconsistencies or harsh lines. Everything is gentle, warm and soft: perfect for caricatures in this style.

Making up my mind about that text


this...

525_tid_image062.jpg
...or that?

525_tid_image063.jpg

Final

525_tid_image064.jpg
Fig. 62

There are no Photoshop retouchings in these renders.




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