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Making Of '5 o'clock'

By Gustavo Sandrini Groppo
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, V-Ray

470_tid_14.jpg
Fig. 14

470_tid_15.jpg
Fig. 15

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Fig. 16

Lighting

The lighting that I created for this work consists in one HDR map for the environment, to control the "5 o'clock" mood, and one direct target to simulate a few sunlight rays entering the ambient setting. Together I set up the V-Ray GI engine. The light position can be seen in Fig17, the light setup Fig18, V-Ray lighting + GI pass in Fig19, and the GI pass in Fig20.

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Fig. 17

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Fig. 18


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Fig. 19

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Fig. 20





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