Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Airship Station'

By Stefano Tsai
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 32248 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, Misc

Front details were then added to further increase the depth of field (Fig.17 - 18).

463_tid_018.jpg
Fig. 17

463_tid_019.jpg
Fig. 18

There was nothing on the left side of the image to strive against the right side, and so a small machine was added to fill the left and to create a nice balance between the two areas (Fig.19).

463_tid_020.jpg
Fig. 19

I used Photoshop to add lighting and smoke effects. I separated them into many folders so I could manage them easily. Try to do this in the beginning as precisely as you can, otherwise it will cost you more time later on when you have so many elements in the scene (Fig.20).

463_tid_021.jpg
Fig. 20


I then used Combustion to add a Z-Depth channel into the scene. This way it is easy to adjust how much you want to blur the background, and you don't have to wait for long periods of time for rendering (Fig.21)!

463_tid_022.jpg
Fig. 21

It was too saturated at this stage so I applied more colours and increased the lighting intensity twice. However, you have to take care of the mid-tones; it's very easy to lose them after increasing the contrast and saturation. For this reason, I separated them into many layers so I could control each of their values only in mid-tones, shadows and highlights. For adding vitality to the scene, I added a third colour, which is blue and dark blue-purple in the middle area. This way we have a buffer colour between yellow and green (Fig.22).

463_tid_023.jpg
Fig. 22

And here is the final version of my image (Fig.23). Thanks for your time. Comments and critiques are very welcome.

463_tid_024.jpg
Fig. 23




< previous page
 
1 | 2 | 3
Related Tutorials

Tutorial

Gallery Image.



Keywords: Photoshop, Scene, Mood

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 1 Views 6415

Tutorial

Gallery Image.



Keywords: scene, ship, texturing, max,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 48133

Tutorial

Gallery Image.



Keywords: scene, vehicle, tram, station,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 20334

Tutorial

Gallery Image.



Keywords: vehicle, train, station, building, city,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 56951
Readers Comments (Newest on Top)
avatar
(ID: 185112, pid: 0) Lynn on Wed, 06 March 2013 6:23pm
Dam nice work, incredible
avatar
(ID: 87871, pid: 0) Rorrick on Tue, 21 February 2012 9:46am
Love this piece. How long did it take you to complete it?
avatar
(ID: 84851, pid: 0) Alireza Seifi on Tue, 07 February 2012 8:09pm
Congrats man, One of the most great tutorials i`ve ever seen. Also your science about industrial mechanisms and engineeringis APPRECIATING.
Add Your Comment