Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2
Making of 'The Mirror'

By Sergio Santos
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 27610 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, ZBrush
I decided to add the beard, because when you see someone who hasn't shaved it just looks dirtier and scarier than someone with a clean face, so I went for a fuzzy, messy, dirty hair in 3ds Max using the standard hair modifier.  After some tweaking I had exactly what I was looking for.  Everything was going so well that I just couldn't resist doing a render and having some fun in Photoshop (Fig.07).

267_tid_Image7.jpg
Fig. 07

During the "Photoshopping" was when I had this idea for the title; I was thinking of a fairy tale where the main character looks into a mirror and what he sees is a freaky monster instead of his reflection, like in "The Neverending Story" with Atreyu in front of the second door of the Southern Oracle (Fig.08).

267_tid_Image8.jpg
Fig. 08


I did all the post production process and texturing in Photoshop.  It took me a few hours of adding dirt and grain and painting some details like veins and a dead eye.  I added the bloom and the depth of field by hand, and I enhanced some parts to help achieve the volume of the model (Fig.09).

267_tid_Image9.jpg
Fig. 09

I was looking for an illustrative look, so I tried to emulate that the image was printed on paper and receiving light from the top.  Finally, I did some Level corrections and I was happy... and exhausted.  It took me more than six hours from the sculpting stage to the final image, but I enjoyed the whole process and I hope you enjoy the image, too!

267_tid_Final-Image.jpg
Final Image



< previous page
 
1 | 2
Related Tutorials

Tutorial

Gallery Image.



Keywords: 3dsmax, poly modeling, character

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (3)
Comments 0 Views 3699

Tutorial

Gallery Image.



Keywords: character, soldier, futuristic,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 4 Views 74572

Tutorial

Gallery Image.



Keywords: character, soldier, futuristic,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 0 Views 62149

Tutorial

Gallery Image.



Keywords: human, anatomy, cinema 4d,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 49881
Readers Comments (Newest on Top)
avatar
(ID: 114240, pid: 0) David Phifer on Fri, 04 May 2012 9:46pm
I plan to start getting into 3dsmax next year, so to know it only took six hours is actually very encouraging. Beautiful work!
Add Your Comment