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House on a Ravine: Texturing, Lighting and Rendering tutorial

By Serkan Çelik
| Your Rating:
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(45 Votes)
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| 13 Comments
| Comments 13
Date Added: 29th October 2010
Software used:
3ds Max, V-Ray
174_tid_image_06_final_render.jpg
Fig. 01

Textures


Concrete


When we looking at the whole scene, we can see the gross concrete textures. I used a V-Ray dirt material and Glossiness maps to make this texture. When selecting textures, it's always best to use high-resolution ones.

When you use Glossiness and Reflect maps, you may not feel the reflection effect. This effect can be felt much closer to the light areas. You can see the settings I used in Fig.01.

174_tid_image_01_textures.jpg
Fig. 01



Grass

I used the V-Ray Displacement effect to make the grass in the scene. There are several points that must be emphasized here. The segment number of the grassy ground is not an important element for V-Ray Displacement. You need to adjust the rate of Tiling with UVW. And you can use the black and white bump image of the grass texture to give the height of the Z axis. In general, it would be logical to use the 2D surfaces such as Plane (Fig.02).

174_tid_image_02_material_editor.jpg
Fig. 02



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Readers Comments (Newest on Top)
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(ID: 59327, pid: 0) Kevin Chanh on Tue, 08 November 2011 2:17am
wow! that great.. could you share TUT full. thanks u so much
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(ID: 54197, pid: 0) Niki on Fri, 21 October 2011 8:46am
hi..serkan.. very nice work ! could you share your model? better if .obj format because i'm using sketchup ..thank you
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(ID: 52439, pid: 0) David on Thu, 29 September 2011 9:27pm
yes, great work done. can u show me your files my email id pls. Thank you
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(ID: 48892, pid: 0) Mahipal on Tue, 30 August 2011 8:47am
awsome wrk, can you show me your files my email id pls . thanku
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(ID: 47160, pid: 0) EDU on Sat, 30 July 2011 9:33pm
es; MUY BUEN TRABAJO COMPA�ERO....TU PROFESIONALISMO ME INSPIRA A MEJORAR. SALUDOS DESDE MEXICO. en: VERY GOOD WORK .... YOUR PROFESSIONALISM INSPIRES ME TO IMPROVE . GREETINGS FROM MEXICO.
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(ID: 43266, pid: 0) Tony D on Thu, 26 May 2011 11:13pm
This is a tutorial? where are the instructions/reference files/project files?
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(ID: 42352, pid: 0) Fred on Wed, 11 May 2011 10:49am
Nice work man, well done! That level of rendering motivates me to do better myself, inspires me! keep up the good work!!! & thanks for the tutorial of course, would otherwise seem like an endless task to make it to that professional level.
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(ID: 39733, pid: 0) Saad on Thu, 07 April 2011 2:48pm
what a beautiful work its really grate one,its very helpful thanks
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(ID: 37940, pid: 0) Milky on Tue, 15 March 2011 2:01pm
great...great.. it
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(ID: 33387, pid: 0) Ali F Iran on Fri, 14 January 2011 5:18pm
very, very great. thank you a lot helpfull one.
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(ID: 26109, pid: 0) Roma on Sun, 31 October 2010 5:42pm
Great! Your work it's reference to me. Thanks
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(ID: 25875, pid: 0) Emre Ercan on Sat, 30 October 2010 5:59pm
Thanks for tutorial Serkan Especially the camera terms explanations became very helpful to me, I won' t afraid of vrayphysicalcam anymore :)
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(ID: 25828, pid: 0) Rob on Fri, 29 October 2010 1:19pm
thanks for the explanation, brilliant image, great attention to detail.
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