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Classical Sculpture - Chapter 1

By Rafael Ghencev
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Date Added: 3rd January 2013
Software used:
ZBrush

After that we start refining the pose, adding more drama in the arms and back, and flexing the legs a little (Fig.21 - 22). When every part is in place you can start to correct the pose of the hands and fingers (Fig.23 - 25). And then do the same thing to the feet. It's important to do these parts patiently (Fig.26).

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Fig.21
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Fig.22

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Fig.23
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Fig.24

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Fig.25

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Fig.26


Adding skin details

With our pose finishing it's time to finish our piece. Using the Clay brush, refine each element. Create the area where the skin compresses on the neck and back etc (Fig.27). Also at this point you should continue to refine his face and expression, and work a little more on the hair (Fig.28). This part of the process is a little complicated and took some time to do, because we need to know how the skin behaves when pressed and how the muscles work in that pose to improve the natural look.

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Fig.27

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Fig.28





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