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Joan Of Arc: Modeling of the Sword

By Michel Roger
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Date Added: 17th December 2009
Software used:
3ds Max

As for the top, Extrude and tighten the faces with Bend.

1309_tid_image34.jpeg
1309_tid_image35.gif
Select the polygon as in the picture and flatten it with a non uniform scale set to the axis Y.

1309_tid_image36.jpeg1309_tid_image37.gif1309_tid_image38.gif

1309_tid_image39.gif
As in the preceding page, simplify the mesh at the end, round and scale the vertexes to obtain the result opposite.

1309_tid_image41.gif 1309_tid_image40.gif

Make a non-uniform scale to ajust the dimensions of section indicated

1309_tid_image42.gif1309_tid_image43.gif1309_tid_image44.jpeg

Extrude the faces as in the picture and finish with Bevel.

1309_tid_image45.gif1309_tid_image46.gif

Extrude the faces and Bevel again, adjust the vertexes to obtain the result above (scale non uniform on X and Move on Y).

1309_tid_image47.gif1309_tid_image48.gif

Aim for the dimensions above.

Extrude the central polygon.

Insert a vertex and make the edges visible as on the last page.

1309_tid_image51.gif 1309_tid_image52.gif
Aim for the dimensions shown after scale non uniform on Y of the central vertexes.

1309_tid_image53.jpeg 1309_tid_image54.gif


Extrude the faces simultaneously.

1309_tid_image55.jpeg
Continue in the same way to make the following ones.

Use non-uniform Scale on X to position the vertexes horizontally and Move Y for the vertical.

1309_tid_image56.gif 1309_tid_image57.gif

Finish extrusions like above.

1309_tid_image58.gif 1309_tid_image59.gif 1309_tid_image60.gif

Select the faces as in the picture and make one Extrude and Bevel, then repeat with a negative Extrude/Bevel to make the
hollow.

To do one Extrudes without the news face not moving it is enough to move frankly vis-a-vis extrusion then totaling zero with the roll up of adjustment of extrusion. Then Bevel makes it possible to decrease the size of the extruded face, one thus creates a setback or an edge.

1309_tid_image64.gif 1309_tid_image65.jpeg

Select the faces of the lower part, then Extrude/Bevel as shown above left and then repeat as in above right picture

1309_tid_image66.gif
Make any minor final necessary ajustments.





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