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Creating Realistic Glass Using 3 Different Materials

By Andrew Klein
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Date Added: 9th December 2009
Software used:
Maya, mental ray

1094_tid_Fig.21.jpg
Fig. 21
1094_tid_Fig.22.jpg
Fig. 22

So simple, you say! Well, it gets even simpler with Mental Ray's new Mia_material, available in versions of Maya 8.5 and after!

Creating Glass with a MIA Material

The Mia_material is a super awesome, physically accurate material that can simulate almost any type of surface. From Lambert or Oren-Nayer style diffuse surfaces, to metals, brushed metals, anisotropic, glass and gems, glossy metal, frosted materials, translucent surfaces - you name it. It has built in Ambient Occlusion, Final Gathering (per object basis), Fresnel reflectivity (BRDF), and metalicity. Plus, it comes with presets. Let's use one now: create the Mia_material (Fig.23).

1094_tid_Fig.23.jpg
Fig. 23

Choose the correct preset (you will notice there are many to choose from). Now render (Fig.24 - 25).

1094_tid_Fig.24.jpg
Fig. 24

1094_tid_Fig.25.jpg
Fig. 25



We have now looked at 3 different ways to create realistic glass in materials in Maya. Here is one last look at the 3 glasses side by side by side (Fig.26).

1094_tid_Fig.26-(final).jpg
Fig. 26




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Readers Comments (Newest on Top)
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(ID: 237812, pid: 0) Hardik on Fri, 06 December 2013 1:41pm
Thanks a lot for the tutorial.
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(ID: 201081, pid: 0) Antiss on Tue, 04 June 2013 9:58am
My render keeps rendering a thick opaque glass no matter what i change
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(ID: 152795, pid: 0) Jasmine on Fri, 28 September 2012 6:22am
Great tutorial. It's always nice to find a tutorial that is well explained.
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(ID: 149041, pid: 0) Ciaran on Wed, 12 September 2012 12:59pm
Thought this was an excellent explanation and tutorial for glass simulation, even if 'Rob' gained nothing from it, it does give a good idea of the concept of refraction and reflection. Thanks.CB
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(ID: 129785, pid: 0) VFX Vagabond on Mon, 02 July 2012 12:10am
I have searched countless times to find a solution to creating a glass shader and I can't believe its as simple as the MIa Material shader with a glass preset. Thanks a million
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(ID: 117264, pid: 0) Savannah on Tue, 15 May 2012 10:23pm
Very helpful :) Thank you!
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(ID: 86723, pid: 0) Mark on Wed, 15 February 2012 9:39pm
Actually I found this pretty helpful. It is very much at the beginner level but it shows you 3 different ways to create a glass look and helps you to identify what it is that gives glass the look that it has, and how to reproduce that in Maya. Thanks!
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(ID: 77780, pid: 0) Rob on Wed, 11 January 2012 12:20pm
Terrible, though it is great to see you understand Maya, very good scene by the way. I have learned nothing from this "tutorial" apart from what I already understood about glass from my everyday encounters with it....
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