Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1
Gavin Goulden #11 Zapplink

By Gavin Goulden
Web: Open Site
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 693 Views
| 0 Comments
| Comments 0
Date Added: 28th August 2014
Software used:
ZBrush
1908_tid_untitled.jpg

Insomniac Games lead character artist, Gavin Goulden, offers tips for removing texture seams using ZAppLink with ZBrush and Photoshop...


1908_tid_zgavin_profile.jpg

When painting textures for your game character or prop, it is expected that your textures will be seamless, and that no UV seams within your model will be clearly noticeable. Though, if you are painting textures by hand, the 'old fashioned way', and not baking them from a high resolution source, getting the seams to disappear completely can be tricky. There are a few different ways to accomplish this, and a great way is to use the ZAppLink feature within ZBrush. ZAppLink will take a shot of your model, dissect its layers, allow you to alter the textures in Photoshop, and then reimport that information into ZBrush.

1908_tid_zapplink_01.jpg
Painting out seams can be a painless process by using a few quick and easy steps with ZAppLink

Using the ZAppLink feature

Once you have a model imported into ZBrush with a texture applied (import a JPG or PSD version into your Textures panel and flip it vertically in most cases, then apply in the Tool > Texture Map panel), locate the trouble area. Once you have a nice shot of the seam in question, navigate to Document > ZAppLink. This will ask you to bring the file into Photoshop. Once the file is in Photoshop, you will not be able to alter the model, unless you want to cancel the process. With the file imported into Photoshop, it is important to keep the layer order intact. I like to just select the mask and paint within that – usually clone stamping areas or painting over the model manually. Once you are happy with your work, save the PSD and return to ZBrush. ZBrush will ask you to apply changes, accept this, and see your seams disappear! Once this process is complete, clone your texture and export it. This new diffuse texture will be your seamless, or seam-fixed, asset!

1908_tid_zapplink_02.jpg
Access ZAppLink through the Document panel. Once you paint out the seams in Photoshop, fixing your seam is as easy as
hitting save

Resolution and ZAppLink

An important point to make about using ZAppLink is that the results of the tool are based off of your model resolution. Meaning, a model with fewer points to transfer the information to will have weaker results than a model with multiple subdivisions. So, before using ZAppLink, be sure to subdivide your model a few times to make sure that your work is not wasted.

1908_tid_zapplink_03.jpg
Keep in mind that the success of your texture projection is based on the density of your model

Check out Gavin Goulden's previous tips of the day...

Create believable fabric folds in ZBrush
Learn how to define seams with Polygroups
Learn how to use masks for fine details
Create an Insert Mesh brush
Form facial hair with FiberMesh
Painting skin textures with color spray
Using Shadowbox to create quick details
Working with layers in ZBrush
Sketching with DynaMesh
Modifying Alphas

Related links

Check out Gavin Goulden's portfolio
Follow Gavin Goulden on Twitter
Discover more free tutorials!
Use ZBrush? View our ZBrush eBooks and books

 
1
Related Tutorials

Tutorial

Gallery Image.



Keywords: MODO, ZBrush, KeyShot, Character, Movie, Project

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (3)
Comments 0 Views 800

Tutorial

Gallery Image.



Keywords: Textures, tiling, tutorial

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 0 Views 25328

Tutorial

Gallery Image.



Keywords: scene, street, building, alley, texture,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 2 Views 64851

Tutorial

Gallery Image.



Keywords: Project, ZBrush, Maya, MARI, Photoshop, Marvelous Designer, Yeti, Hair, Fur, Orc

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 3 Views 10767
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment