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A project overview of 'Caribbean Tongue'

By Tamas Medve
Web: Open Site
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Date Added: 26th January 2015
Software used:
Photoshop

I used the ghostTown plugin and some small pre-made Evermotion houses to create the city in the background.

1990_tid_5.jpg
Creating the city in the background

To scatter the vegetation I used Multiscatter and Advanced Painter. I used the ipalms, itrees, ibushes collections for the scene.

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Scattering a range of vegetation models

I used the Rock Generator script for 3ds Max.

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Some of the small model assets


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This is a perspective view


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These parameters are for the materials of the water and buoy


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Showing the material of the mountain


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Showing the material of the cliff


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These are the render settings for the scene


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This is the first raw render

You can see the post-production breakdown here

1990_tid_14.jpg
The final image after post-production

Related links:

Check out Tamas Medve's portfolio here
Learn more about the Phoenix FD plugin here
Need textures for your outdoor scenes? Try our texture packs

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