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Making Of 'Dream'

By Michail Kalinich
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Date Added: 22nd June 2009
Software used:
3ds Max, V-Ray
334_tid_main.jpg
Hello, my name is Michail Kalinich and I am very grateful to 3DTotal for the possibility to create a making of my work, Dream. The objective of this project was to create a picture of an old toy. I hope this work will interest a lot of people for whom this image may have reawakened their recollection of their teen years.

References

I own all of the objects that are presented in the picture, but the main object in the piece surely had to be the old robot, Macros. This very toy was the key motif of this artwork (Fig.01).

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Fig. 02

Modelling

All objects were created with the help of polygons. First I created the general shape of objects and then added details. For example, I created a surface, converted it into polygons and gave it a necessary contour. I then turned the flat shape into a volumetric low-polygonal shape, and then itemized it. Fig.02 - 05 detail the process of the general form creation. I used the following tools in this step of the image creation: Slice Plane, Select and Move + Shift, Target Weld.

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Fig. 03

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Fig. 04

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Fig. 05

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Fig. 06

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Animated GIF of Figs 01 - 05


The general shape was then ready. The main objective of this next step was to get the general proportions (Fig.06 - 07).

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Fig. 06

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Fig. 07

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Animated GIF of Figs 06 - 07



 
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