Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7
Making Of 'Mr Coutinho'

By Wesclei Barbosa
| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 49511 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, ZBrush

746_tid_wire_left.jpg
746_tid_wire_front.jpg

Ok, now we can export our model so that we can play with it in Zbrush.

Right some observation is needed here, we don't require the UVW map from max, as we will be using the projection from ZBrush. Why, I hear you ask. I mentioned before, that we will project photos onto our mesh in ZBrush, so we can use the group UV to automatically map our model, like on this image.

746_tid_zbrush_uv.jpg


 
1 | 2 | 3 | 4 | 5 | 6 | 7
Related Tutorials

Tutorial

Digital Art Masters: V7 - Sample Making Of 'General'



Keywords: character, cartoon, general,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (4)
Comments 1 Views 33234

Tutorial

Joan of Arc: Texture Skin Procedural



Keywords: character, texture, skin, procedural, max,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 21649

Tutorial

Making Of 'Carlos Huante Creature Model'



Keywords: character, creature, monster, claw,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 36865

Tutorial

Making Of 'VT-61'



Keywords: character, robot, modeling, texturing,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 7 Views 72197
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment