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Making Of 'The Bell Gate'

By Andrew Suryadi
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop
638_tid_main.jpg
This scene was done in 3dsmax for modelling, texturing and rendering. Post production done in photoshop

Texturing

Here are some textures that I used from Total Textures CD's V12 and V13

638_tid_textures.jpg
638_tid_tut_andrew_texture01.jpg
638_tid_tut_andrew_texture02.jpg

Lighting

I tried to capture an afternoon mood for this scene, so I used :
1. one main direct light from front right to simulate the sun.
2. 4 omni light for fill light and additional light, such as:
- Two omni lighst as an "ambient only" with light purple colour and light blue colour, to fill the shadow part of the building with a bit of purple blend with blue color.
- One omni light with small multiplier which has a blue sky color to blend it with the purple colour, so I can get more realistic result.
- One red omni to help the scene have a more strong warm mood

638_tid_tut_andrew_bell.jpg
638_tid_tut_andrew_lighting.jpg


Rendering

Here's the final render before compositing

638_tid_tut_andrew_finalrender.jpg

Post Production

The most interesting part for me beside texturing is a final compositing in Photoshop. I paint a soft dark blue/purple at some shadow area, set the overall scene with warm tone using photo filter tool, sharpen the image before give a soft feel on it using blur effect also adjust the level to give more contrast.

Here's The final image after compositing in photoshop

638_tid_tut_andrew_finalbellgate.jpg

 
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