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Making Of 'Soldier'

By Wesclei Barbosa
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Date Added: 16th June 2009
Software used:
3ds Max, mental ray, ZBrush
557_tid_final.jpg
Hi, my name is Wesclei Barbosa, and I'm from Brazil, and currently work for Tv Globo and I want to show you how I created my image "Soldier" using 3dsmax and ZBrush.

Concept

The idea behind the image was, to not have any blood and flesh between the skin and the skull, as this image is not about horror. The idea is to portray war inside of the men....the soldier is dead, but he just doesn't know it, so he just keeps on fighting. The cigarette shows that he likes and has fun with the war.

Modelling

For the modelling process, I've used poly-by-poly on the head and box modeling the rest.

557_tid_left_wire.jpg

To model the dog tags, I've used a spline like guide and with the spacing tool, I distributed some spheres in the spline.

557_tid_tag.jpg


 
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