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Making Of 'After The Rain'

By Esam Darweesh
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Date Added: 20th July 2009
Software used:
3ds Max, Photoshop, V-Ray, Misc

And here is the pure render (Fig.20).

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Fig. 20

I also rendered some passes such as DOF, Object ID, Vray reflection passes and Fog render.

Post Production

This process was rather an important stage for this work, because it allowed me to fix any rendering mistakes and to add some artistic retouching. First of all I added the background from another image (Fig.21).

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Fig. 21

After that, I isolated the street by the object ID pass and colour corrected it with some fixing of mistakes, such as hiding some highlights on the pavements (Fig.22).

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Fig. 22

Then I blended the reflection layer to the street to increase the reflection a bit more (Fig.23).

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Fig. 23

The same thing goes for the trees; I separated them by using Object ID and desaturated them a little (Fig.24).

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Fig. 24

Then I corrected the colour balance of the whole image. Firstly I raised the gamma to 1.4 and then adjusted the shadows and midtones colours (Fig.25 & Fig.26).

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Fig. 25

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Fig. 26

Adding more dirt to some parts will bring more reality to an image, so I started working on that process and gave the dirt layer "overlay" blending mode, with some transparency (Fig.27 - Fig.31).

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Fig. 27

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Fig. 28


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Fig. 29

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Fig. 30



 
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Readers Comments (Newest on Top)
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(ID: 183324, pid: 0) Mircha on Sun, 24 February 2013 5:10pm
Bravo ! great work !
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(ID: 168778, pid: 0) Mediux on Mon, 26 November 2012 12:57am
Great and clever work and of course brilliant output. I am jealous and I admire your extra work putting this workflow images. Good luck!
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(ID: 156138, pid: 0) Ramolo on Mon, 15 October 2012 7:38pm
Thank you so much! Amazing work! Detailed and it will help me a lot to archive realistics results in my works. I like rainy days!!
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(ID: 128535, pid: 0) Oliver L-W on Tue, 26 June 2012 1:13pm
Hey Esam, very concise and detailed tutorial showing how you came to create this scene, i approve! its always great seeing the variety of ways artists use different tools and methods to create the final product, and im going to be using a few little methods ive seen here in some of my upcoming projects! Keep it up and i look forward to seeing more!
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