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Making Of 'Scarecrow'

By Darko Hanzic
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, Maya, mental ray, ZBrush

Blending modes in Photoshop

Shadows: Multiply
Specular: Overlay reduced opacity
Ambient Occlusion: Overlay
Fog: Hard Light reduced opacity
Fog effect: Screen
Faked back light: Soft light

Conclusion

I hope you learned some new things from this article. Thanks again to the 3DTotal team for this great opportunity! If you have any questions, please feel free to drop me a line . Here is the final image (Fig. 20).

414_tid_sc_21.jpg
Fig. 20


414_tid_sc_22.jpg
Final Image


 
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