Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6
Project Overview: Holdeen's Max

By Gilberto Magno
Web: Open Site
| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(30 Votes)
| 88309 Views
| 0 Comments
| Comments 0
Date Added: 20th August 2013
Software used:
Photoshop, Maya, ZBrush

Shader, Illumination and Render

With all the textures ready, I used a default Maya Blinn shader to test my stuff. To get the shader to look metallic, I set Eccentricity to 0.200 and Specular Roll Off to 2.000.

1775_tid_fig18.jpg

To get the lighting similar to the concept, I used a spot light as the main light at the same angle as the lighting in the concept. I used two area lights for light trimming, one as a back light and another as a rim light.

And as I did not want to use any of the mental ray shaders, I scattered some point lights to generate a specular gloss on the surface of the model, causing the idea of reflection.

1775_tid_fig19.jpg

For the presentation render, I used mental ray. I have not used an advanced setup in mental ray; I just used Final Gather to help bounce light. I did a specular render pass to make a fake bloom effect in Photoshop.

1775_tid_fig20.jpg

1775_tid_fig21.jpg

1775_tid_fig22.jpg

1775_tid_fig23.jpg



 
1 | 2 | 3 | 4 | 5 | 6
Related Tutorials

Tutorial

Character Production in 3ds Max - Chapter 01



Keywords: 3dsmax, poly modeling, character

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (3)
Comments 0 Views 7092

Tutorial

Introduction to Rigging: Planning Your Rig



Keywords: rigging, character, planning, rig,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 1 Views 83635

Tutorial

Joan of Arc: Modeling of the Hair



Keywords: character, modeling, joan, arc,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 39014

Tutorial

Making Of 'Play'



Keywords: character, bear, teddy, ladybird, floor, wall,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 81409
Readers Comments (Newest on Top)
avatar
(ID: 260074, pid: 0) Sound_Priest on Tue, 11 March 2014 12:31pm
Amazing ;)
Add Your Comment