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Speed Modeling a Head in 3ds Max 2010

By Jaime Maestro
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Date Added: 30th December 2010
Software used:
3ds Max
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In this video Jaime Maestro shows us a "speed modeling" of a head, starting from a plane. This technique is especially useful when you have a good reference and your model in mind, because you can go directly to the final mesh and define each element of the face and its topology.

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Video Tutorial


Duration: 6minutes 54 seconds



 
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